Shadow Piercings

Shadow piercings are magical pieces of jewelry, formed partially of shadowstuff. Some shadow piercings are more than just single pieces of jewelry—instead they are created in sets that form specific designs across an expanse of the wearer’s skin.

A creature can only use a number of shadow piercings equal to its Constitution modifier plus its Wisdom modifier.

Body Piercings

Price varies: Minor 1,800 gp; Major 2,400 gp; Greater 3,200 gp; Slot body; CL 3rd; Weight —; Aura faint transmutation

DESCRIPTION

These piercings come in the form of grotesque spikes and needles that cover every inch of the wearer’s skin.

  • Minor: The wearer gains a +2 competence bonus to CMD against grappling attempts.
  • Major: Any creature attacking the wearer with a natural or unarmed attack must succeed at a DC 15 Reflex save or take 1d4 points of damage.
  • Greater: The wearer is considered to have +1 armor spikes when not wearing armor or bulky clothing, and is considered proficient with armor spikes.

CONSTRUCTION REQUIREMENTS

Cost varies: Minor 900 gp; Major 1,200 gp; Greater 1,600 gp; Feats Craft Shadow Piercing, Improved Grapple; Spells magic weapon

Chest Piercings

Price varies: Minor 2,200 gp; Major 3,750 gp; Greater 5,750 gp; Slot body; CL 3rd; Weight —; Aura faint transmutation

DESCRIPTION

These excruciating body ornaments come in the form of sharp barbs and serrated rings inserted in the nipples, abdomen, or along the ribs. The pain they cause sharpens the mind and blocks out distractions.

CONSTRUCTION REQUIREMENTS

Cost varies: Minor 1,100 gp; Major 1,875 gp; Greater 2,875 gp; Feats Craft Shadow Piercing; Spells bear’s endurance (minor and greater), fox’s cunning (major)

Eye Piercings

Price varies: Minor 6,000 gp; Major 18,000 gp; Greater 32,000 gp; Slot eye; CL 5th; Weight —; Aura faint transmutation

DESCRIPTION

These piercings may penetrate the eyebrow, eyelid, or the eye itself. Due to magical, they do not impair the owner’s vision. All effects from an eye piercing are continuous.

CONSTRUCTION REQUIREMENTS

Cost varies: Minor 3,000 gp; Major 9,000 gp; Greater 16,000 gp; Feats Craft Shadow Piercing; Spells keen senses (minor), darkvision (major and greater)

Head Piercings

Price varies: Minor 3,750 gp; Major 6,000 gp; Greater 33,600 gp; Slot head; CL 5th; Weight —; Aura faint transmutation

DESCRIPTION

Whether they are crowns of pins, pinned-back lips, or simple nose rings, these piercings accentuate the owner’s terrifying presence and inner resolve.

CONSTRUCTION REQUIREMENTS

Cost varies: Minor 1,875 gp; Major 3,000 gp; Greater 16,800 gp; Feats Craft Shadow Piercing; Spells fear (minor and greater), owl’s wisdom (major)

Suspension Piercings

Price varies: Minor 6,000 gp; Major 7,200 gp; Greater 11,200 gp; Slot belt or shoulder; CL 7th; Weight —; Aura faint transmutation (minor and major), moderate transmutation (greater)

DESCRIPTION

These piercings are popular among fetishists who hang themselves from hooks attached to their skin.

  • Minor: The wearer gains feather fall as a continuous effect.
  • Major: The wearer may use levitate twice per day.
  • Greater: The wearer may use air walk once per day.

CONSTRUCTION REQUIREMENTS

Cost varies: Minor 3,000 gp; Major 3,600 gp; Greater 5,600 gp; Feats Craft Shadow Piercing; Spells feather fall (lesser), levitate (normal), air walk (greater)

Section 15: Copyright Notice

Pathfinder Player Companion: Champions of Corruption © 2014, Paizo Inc.; Authors: Paris Crenshaw, Jim Groves, Sean McGowen, and Philip Minchin.

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