Price 5,300 gp; Slot none; CL 5th; Weight —; Aura faint conjuration
Smuggler’s slings are often employed by freedom fighters sneaking contraband weapons past slave masters.
The wielder of this +1 sling gains a +5 competence bonus on Sleight of Hand checks to conceal the sling. Up to five times per day, the wearer can load the sling with a conjured bullet as a swift action. A conjured bullet counts as magical for the purposes of overcoming damage reduction and attacking incorporeal creatures, but is otherwise a standard sling bullet. This bullet must be fired by the end of the round or it vanishes.