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Toxic


Price +2 bonus; Aura moderate transmutation; CL 7th

DESCRIPTION

Weapons with the toxic special ability reinforce the effects of applied poisons.

The save DC of a poison applied to the weapon and delivered via an attack increases by 2. In addition, each time such a weapon strikes a target, there is a 25% chance that the poison dose is not expended in the attack and can be used to make an additional attack. A single dose of poison can be preserved by this property only once.

CONSTRUCTION REQUIREMENTS

Feats Craft Magic Arms and Armor; Spells accelerate poison, pernicious poison; Cost +2 bonus

Section 15: Copyright Notice

Pathfinder Player Companion: Agents of Evil © 2015, Paizo Inc.; Author: Thurston Hillman.