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Sticky


Price +1 bonus; Slot none; CL 8th; Weight —; Aura moderate transmutation

DESCRIPTION

This special ability can be placed only on reach weapons, piercing melee weapons, and weapons from the flail fighter weapon training group.

When a sticky weapon scores a critical hit against a target, instead of rolling to confirm the critical threat, the wielder can deal normal damage and attempt a steal combat maneuver check against the target of the attack. This combat maneuver doesn’t provoke an attack of opportunity, and the wielder gains a +2 bonus on the combat maneuver check.

CONSTRUCTION REQUIREMENTS

Cost +1 bonus; Feats Craft Magic Arms and Armor, Improved Steal; Spells spider climb

Section 15: Copyright Notice

Pathfinder Player Companion: Melee Tactics Toolbox © 2015, Paizo Inc.; Authors: Paris Crenshaw, Ron Lundeen, and David Schwartz.