Price +2 bonus; Slot none; CL 8th; Weight —; Aura moderate enchantment
A creature that has taken nonlethal damage from a peaceful weapon becomes shaken for 1 round each time it deals lethal damage to another living creature. The duration stacks with multiple attacks, but this effect can’t cause the affected creature to become frightened (even if it is affected by other fear effects).
If the affected creature’s nonlethal damage is completely healed, this prevents subsequent attacks from extending the duration of the shaken condition, but doesn’t end the shaken condition from attacks already made.
Pathfinder Roleplaying Game Ultimate Intrigue © 2016, Paizo Inc.; Authors: Jesse Benner, John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Robert N. Emerson, Amanda Hamon Kunz, Steven Helt, Thurston Hillman, Tim Hitchcock, Mikko Kallio, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alexander Riggs, David N. Ross, David Schwartz, Mark Seifter, Linda Zayas-Palmer.