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Xill Carapace Armor




Price 83,050 gp; Slot armor; CL 13th; Weight 15 lbs.; Aura strong transmutation

DESCRIPTION

This suit of +1 spiked half-plate armor is crafted from the hide and carapace of a xill and includes a xill-skull helmet complete with insect-like mandibles, giving the wearer an otherworldly, bug-like appearance. Once per day, the wearer can shift from the Material Plane to the Ethereal Plane and back again, as the etherealness magic armor special ability. Unlike with standard etherealness armor, however, the transitions to and from planes function exactly like a xill’s planewalk ability, save that the wearer cannot take any creatures with it when it switches planes.

Additionally, the spikes along the armor’s back, torso, arms, and upper legs are laced with a natural paralytic. The target of a successful critical hit made with these armor spikes is paralyzed for 1d4 rounds (Fortitude DC 16 negates).

CONSTRUCTION REQUIREMENTS

Cost 41,900 gp; Feats Craft Magic Arms and Armor; Spells ethereal jaunt, hold monster


Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Combat © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.