Price 11,575 gp; Slot armor; CL 14th; Weight 20 lbs.; Aura strong transmutation
This set of +2 studded leather glows eerily in darkness. Tinted using rare dyes, this leather suit gives its wearer a ghostly appearance in areas of dim light or darker. While in such areas, the wearer gains a +4 circumstance bonus on Bluff checks to pretend to be undead.
On command, the armor makes its wearer ethereal (as the ethereal jaunt spell). The effect is dismissible. The armor can be used in this manner for a total of up to 10 rounds per day. This duration doesn’t need to be continuous, but must be used in 1-round increments.
Pathfinder Campaign Setting: Inner Sea Combat © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.