Price +5,000 gp; Aura moderate evocation; CL 7th
Malevolent armor is usually decorated with motifs of conflict, such as enraged faces, clashing swords, and dueling outsiders.
The wearer of a suit of malevolent armor applies a +2 competence bonus to all Bluff and Intimidate checks attempted during violent conflict. The wearer can also apply the enhancement bonus of the armor to attack rolls made against flat-footed or prone enemies.
Pathfinder Player Companion: Agents of Evil © 2015, Paizo Inc.; Author: Thurston Hillman.