Magic Items >Magic Armor >Magic Armor and Shield Special Abilities >

Malevolent




Price +5,000 gp; Aura moderate evocation; CL 7th

DESCRIPTION

Malevolent armor is usually decorated with motifs of conflict, such as enraged faces, clashing swords, and dueling outsiders.

The wearer of a suit of malevolent armor applies a +2 competence bonus to all Bluff and Intimidate checks attempted during violent conflict. The wearer can also apply the enhancement bonus of the armor to attack rolls made against flat-footed or prone enemies.

CONSTRUCTION REQUIREMENTS

Feats Craft Magic Arms and Armor; Spells desecrate, doom; Cost +2,500 gp

Section 15: Copyright Notice

Pathfinder Player Companion: Agents of Evil © 2015, Paizo Inc.; Author: Thurston Hillman.