Home >Magic Items >Magic Armor >Magic Armor and Shield Special Abilities >

Evolving


Price +1 bonus; Slot none; CL 7th; Weight —; Aura moderate transmutation

DESCRIPTION

Armor with this special ability often has revolting fleshy protrusions that periodically quiver and twitch.

Once per day on command, the armor fuses with the flesh of the wearer for 30 minutes or until dismissed. The armor doesn’t grant any armor bonus to AC during this time, though the wearer still gains any of the armor’s magic abilities. While fused with the armor, the wearer can manifest two of the following evolutions from the summoner list of eidolon evolutions: gills, improved natural armor, resistance, scent, slam, and swim. The wearer can’t wear another suit of armor while fused with evolving armor.

CONSTRUCTION REQUIREMENTS

Cost +1 bonus; Feats Craft Magic Arms and Armor; Spells evolution surge

Section 15: Copyright Notice

Pathfinder Player Companion: Melee Tactics Toolbox © 2015, Paizo Inc.; Authors: Paris Crenshaw, Ron Lundeen, and David Schwartz.