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Scepter of Magical Might (Major Artifact)

Slot none; CL 20th; Weight 8 lbs.; Aura overwhelming (no school)

DESCRIPTION

This scepter consists of two spiraling pieces of metal, one of iron and the other of adamantine, twisted around one another like two snakes. Each spiral terminates in a clenched fist.

Nine times per day, the bearer of the Scepter can empower, expand, or maximize a spell she casts as though she were using a greater empower metamagic rod, greater expand metamagic rod, or greater maximize metamagic rod, except that she can simultaneously apply two or all three of these metamagic effects to the same spell, expending two or three of the scepter’s daily uses, respectively.

Each daily use spent when casting a spell lowers the DC of the spell by 2 (to a maximum reduction of 6); however, this reduction doesn’t apply to evocation spells.

The scepter also functions as a +5 adamantine light mace. When the wielder hits a creature, the wielder can cast a single targeted spell of up to 3rd level on the creature, as spell-storing weapon, by expending one of the scepter’s daily uses as a swift action. The spell cast can’t be empowered, extended, or maximized by the Scepter, but its DC isn’t lowered for a daily use expended this way.

DESTRUCTION

The scepter unwinds into two separate non-magical metal rods if a spellcaster uses its metamagic properties on three consecutive rounds to cast three 9th-level healing spells, then uses a carefully worded casting of miracle or wish to destroy the artifact.

Section 15: Copyright Notice

Pathfinder Adventure Path #137: The City Outside of Time © 2018, Paizo Inc.; Authors: Amanda Hamon Kunz, with John Compton, Gregory Hanigan, and Mikko Kallio.