Slot none; Aura strong necromancy; CL 20th; Weight 900 lbs.
The runewell grants the ability to use scrying at will, although the runewell’s range is limited to a specific region or to specific individuals. Creatures that wear magic items marked with a keyed rune take a –4 penalty on saves against this effect. The runewell allows one keyed individual to see through the eyes and speak through the mouths of anyone who wears a keyed rune medallion. He can also, given time, call up from the runewell a live adult blue dragon minion to serve him as an ally or mount. This essentially functions as a gate spell, save that the dragon is actually created by the runewell rather than called. The caller can only have one such dragon in existence at any one time, and must wait 8 hours after a previous dragon’s death before calling a new blue dragon to serve him.
The runewell itself is 10 feet in diameter and 10 feet deep. The liquid it contains functions in all ways as molten gold—dealing damage is if it were lava upon creatures splashed or immersed within it. Gold drawn from the runewell cools normally and is permanent—the runewell immediately replenishes gold taken from its supplies—yet this gold cannot exist more than 30 feet from the runewell’s rim. If brought beyond this range, it vanishes in an instant.
Runewells associated exist throughout ruins the world; each of these artifacts is a unique item with its own powers.
The runewell of greed cannot be destroyed. If it’s owner is slain, the molten gold within the runewell itself immediately hardens and turns to chalky, worthless stone, destroying the runewell in the process.
Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition © 2012, Paizo Publishing, LLC; Authors: Wolfgang Baur, Stephen S. Greer, James Jacobs, Nicolas Logue, Richard Pett, and Greg A. Vaughan.