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Claws of Asmodeus

Aura moderate enchantment; CL 7th; Slot hands; Price 19,000 gp; Weight 2 lbs.

DESCRIPTION

These leather gloves are blood red and appear to be made from the scaly flesh of a devil. The wearer can transform his hands into twisted claws upon command, granting him two primary natural claw attacks that deal 1d6 points of slashing damage (if the wearer is Medium). In addition, these claw attacks deal 1d6 points of fire damage on a successful hit.

Once per day, when the wearer makes a successful claw attack, he can call out to Asmodeus to attempt to enslave the target.

The target can make a DC 16 Will save to negate this effect. If the target fails, he treats the wearer as his friend, as per charm monster.

These gloves are evil, and any good character that wears them gains one negative level. This negative level remains as long as the gloves are worn and disappears when the gloves are removed. This negative level never results in actual level loss, but it cannot be overcome in any way while the gloves are worn.

CONSTRUCTION REQUIREMENTS

Feats Craft Wondrous Item; Spells alter self, burning hands, charm monster; Cost 9,500 gp

Section 15: Copyright Notice

Way of the Wicked Book Six — The Wages of Sin. Copyright 2013, Fire Mountain Games LLC; Author: Gary McBride.