Headchomper CR 3
Type mechanical; Perception DC 20; Disable Device DC 22
Trigger location; Reset manual
Effect Atk +10 melee (2d6+3 plus Small centipede poison); jaws snap shut around the victim and limit mobility to within 15 feet of trap site; the trap can be escaped with a DC 20 Disable Device check, a DC 22 Escape Artist check, or a DC 24 Strength check.
Pathfinder Campaign Setting: Dungeons of Golarion. © 2011, Paizo Publishing, LLC. Authors: Jason Bulmahn, Matthew Goodall, Brandon Hodge, Anthony Pryor, and Mike Shel.