Bear Traps (12) (CR 1)

    Bear Traps (12) CR 1

    XP 400

    Source: Pathfinder #44

    Type mechanical; Perception DC 20; Disable Device DC 20


    Trigger location; Reset manual

    Effect Atk +10 melee (2d6+3); sharp jaws spring shut around the creature’s ankle and halve the creature’s base speed (or hold the creature immobile if the trap is attached to a solid object); the creature can escape with a DC 20 Disable Device check, DC 22 Escape Artist check, or a DC 26 Strength check