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Rigged Tree Trap (CR 1)


Rigged Tree Trap
CR 1

XP 400

Type mechanical; Perception DC 20; Disable Device DC 20

EFFECTS

Trigger location; Reset none

Effect Anyone in the path of the falling tree must make a DC 14 Reflex save or take 3d6 damage.

With a simple rope, blade, and tripwire, trees can be rigged to fall when a creature comes too close. In addition to dealing damage, fallen trees may restrict travel through the jungle, especially if they block a path or river.

Section 15: Copyright Notice

Wayfinder #4. © 2011, Paizo Fans United. Author: Adam Strasser, Carl Rossi, Charles Evans, Dane Pitchford, Darrin Drader, Dave Gross, David Schwartz, Dustin Nelson, Elaine Cunningham, Elizabeth Leib, Guy Fox, Jesper Haglund, Jess Door, Jodi Reynolds, John C. Rock, Jonathan McAnulty, Justin Sluder, Michael Kortes, Mike Richards, Mike Welham, Neil Spicer, Oliver von Spreckelsen, Phil Tucker, Robert Andrade, Robert Gresham, Russell Estes, Ryan Costello Jr., Theodore Thompson, Trevor Gulliver, Troy E. Taylor, Truly Clark.