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Frost Bomb Trap (CR 11)

Frost Bomb Trap
CR 11

Type mechanical; Perception DC 29; Disable Device DC 25

Trigger location; Reset automatic

DESCRIPTION

An old alchemist named Franswick “Chills” Totenheimer was an exceptional trapmaker. Long ago, he was commissioned by many royal families, religious sects and others that wanted him to protect what they considered valuable. He preferred to use alchemical devices in his traps and One of his more common traps was the frost bomb trap. This trap, buried well below the stone flooring that concealed the trap, possesses enough charges for over 200 uses. Totenheimer now long since dead, his traps still protect countless undiscovered treasures from a time long gone by.

EFFECTS

Alchemical device (11d6 cold damage, DC 29 Reflex save for half damage); multiple targets (all targets in a 15-ft.-radius burst)

CONSTRUCTION

Skill Craft (traps) DC 35; Cost 11,000 gp

Note This format expands on (and alters somewhat) the official Paizo format for this item. All of the required and expected information should still be present, just ordered and presented slightly differently.

Section 15: Copyright Notice

Riyal’s Research: Traps. Copyright 2012, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.