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The Impaled Haunt (CR 13)


The Impaled Haunt CR 13

XP 25,600
CE persistent haunt (manifesting vision in a 10-ft. radius)
Caster Level 13th
Notice Perception DC 30 (to hear the sound of clashing blades)
hp 58; Weakness susceptible to damage from the greatsword in the tomb; Trigger proximity; Reset 1 hour

EFFECT

When living creatures enter this tomb, the bloody, mutilated body of a slight-framed foot soldier manifests, impaled by several dozen broken, black-fletched arrows and wielding a massive rusted sword twice his size that matches the greatsword hanging near the tomb. The haunt screams a silent war cry and attacks any intruders as per a mage’s sword spell (+19 attack bonus) each round for as long as the haunt persists. While a mage’s sword is not normally susceptible to physical attacks, the greatsword hanging above the tomb can be used to attack and damage it.

DESTRUCTION

The soul can be laid to rest if the blessed greatsword hanging above the tomb deals the final blow that neutralizes the haunt.

Section 15: Copyright Notice

Pathfinder Adventure Path #48: Shadows of Gallowspire

Pathfinder Adventure Path #48: Shadows of Gallowspire. © 2011, Paizo Publishing, LLC; Author: Brandon Hodge.