Dance of Ruin CR 3
Notice Perception DC 15; hp 6
Trigger touch; Reset automatic (24 hours)
The haunted character is caught up in a whirling dance and spins wildly through the room for 1d6 rounds, taking 1 point of Strength damage each round (a DC 15 Will save ends the dance early); once the dance ends, the character becomes fatigued. If the character can be successfully grappled and pinned, the spirit shrieks in rage as the haunt ends prematurely; her shriek causes 1d2 points of Wisdom damage to all in the room (DC 15 Will save negates).
Pathfinder 2: The Skinsaw Murders. Copyright 2007, Paizo Publishing LLC. Author: Richard Pett.