Gamemastering >Afflictions >Poisons >

Black Marsh Spider Venom

This potent spider venom causes victims to become disoriented and lose muscle control until eventually they collapse.

Type poison (injury); Save Fort DC 14;

Onset —; Frequency 1/rd. for 6 rds.;

Effect 1d4 Dex and confused for 1 round; Cure 2 consecutive saves;

Cost 800 gp/dose


Section 15: Copyright Notice
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.