You have vowed to infiltrate your wicked kin and redeem your family’s reputation.
Prerequisite(s): Be a member of a specific House, be a good-aligned member of a family or organization whose secret evil has been publicly revealed, or have the Dishonored Family or Betrayal backgrounds.
Benefit(s): Your experience with infiltrating your own family or organization gives you a +2 bonus on Disguise checks. If you have 10 or more ranks in Disguise, this bonus increases to +4. If you are not evil, as a standard action you can choose to radiate a faint aura of evil for the purposes of spells such as detect evil. You can dismiss this ersatz aura as a standard action.
Goal: Redeem your family or organization.
Pathfinder Adventure Path #131: The Reaper’s Right Hand © 2018, Paizo Inc.; Authors: John Compton, with Jason Keeley, Nathan King, Crystal Malarsky, and Greg A. Vaughan.