Performance feats are used when you make a performance combat check, typically granting a special action that occurs when you make that check. Unless you have the Masterful Display feat, you can only apply the effect of one performance feat to each performance combat check you make.
See Performance Combat for more information.
Performance Feats are summarized on the table below. Note that the prerequisites and benefits of the feats on this table are abbreviated for ease of reference. See the feats description for full details.
The following format is used for all feat descriptions.
Feat Name: The feat’s name also indicates what subcategory, if any, the feat belongs to, and is followed by a basic description of what the feat does.
Prerequisite: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. This entry is absent if a feat has no prerequisite. A feat may have more than one prerequisite.
Benefit: What the feat enables the character (“you” in the feat description) to do. If a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description.
Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.
Special: Additional unusual facts about the feat.
|Awe-Inspiring Smash*||Combat, Performance||Str 15, Power Attack, base attack bonus +3||
Apply Strength instead of Charisma to performance combat checks. Gain +2 on performance combat checks after a bull rush or sunder combat maneuver check, you gain a +2 bonus on the performance combat check.
|Black Powder Spectacle*||Combat, Grit, Performance||Amateur Gunslinger or the grit class feature, base attack bonus +4||Gain a +4 on Intimidate or Perform checks after using a firearm with a performance combat check.||PCS:ISC|
|Dramatic Display*||Combat, Performance||Dazzling Display||Gain +2 on performance combat checks, attack rolls, and combat maneuver checks||UC|
|Hero’s Display*||Combat, Performance||Dazzling Display||Gain +2 on performance combat checks; may demoralize opponents||UC|
|Leapfrog*||Combat, Performance||Acrobatics 3 ranks||Gain +2 on performance combat checks after a successful charge and +4 on Acrobatics, Climb, Fly, Ride, or Swim.||PPC:PoR|
|Masterful Display*||Combat, Performance||Dazzling Display, any two performance feats||Gain benefits of two performance feats||UC|
|Masterful Flourish*||Combat, Performance||Weapon training class feature||Add weapon training bonus on performance combat checks.||PCS:ISC|
|Mocking Dance*||Combat, Performance||Acrobatics 4 ranks or Perform (dance) 4 ranks||May either move 5 feet without provoking attacks of opportunity, or your speed with them||UC|
|Murderer’s Circle*||Combat, Performance||Dodge, Acrobatics 4 ranks||When you make a performance combat check after a critical, move 5 feet||UC|
|Ostentatious Weakness*||Combat, Performance||Base attack bonus +5, favored enemy class feature||Add favored enemy bonus on performance combat checks.||PCS:ISC|
|Savage Display*||Combat, Performance||Dazzling Display||Gain +2 on performance combat checks and +1d6 on damage rolls||UC|
|Savage Surge*||Combat, Performance||Intimidating Prowess, rage class feature||Expend rounds of rage for a bonus on performance combat checks.||PCS:ISC|
|Second Wind*||Combat, Performance||Endurance||Gain +2 on performance combat checks and suppress shaken, sickened, or fatigued conditions until the end of your next turn.||PPC:PoR|
|Spectacular Exit*||Combat, Performance||Dex 15, Dodge, Acrobatics 7 ranks||Use Acrobatics to avoid taking a penalty on performance combat checks after withdrawing||PCS:ISC|
|Thrilling Vengeance*||Combat, Performance||Base attack bonus +3, rage class feature||gain +2 performance combat checks while raging if the trigger involved you dealing damage to a creature that had hit you within the last round.||PCS:ISC|
In addition to the feats above, the following feats are related to performance combat without themselves being classified as performance feats.
|Dazzling Display*||Combat||Weapon Focus||Intimidate all foes within 30 feet||PRG:CRB|
|Master Combat Performer*||Combat||Performing Combatant or at least three performance feats, base attack bonus +6.||UC|
|Performance Weapon Mastery*||Combat||–||
You treat all weapons you are proficient in as if they had the performance weapon quality.
|Performing Combatant*||Combat||Dazzling Display, any one performance feat.||
You can make performance combat checks and use performance feats in any combat.
|Stage Combatant*||Combat||Weapon Focus, base attack bonus +5||UC|