You have intertwined your familiarities with keif and magic to unlock strange powers.
Prerequisite(s): Spell Focus (any), ability to cast 2nd-level spells.
Benefit(s): When you consume keif, you take 1 fewer point of Constitution or Wisdom damage (your choice). In addition, you add spells from the sahir-afiyun spells listed below to your own class spell list or list of spells known.
You can add one spell from the highest level you can cast; you can instead add two spells to your list of spells known, but both of these spells must be at least 1 level lower than the highest-level spell you can cast for that class. If you have more than one spellcasting class, choose one and add the sahir-afiyun spell or spells listed below to that class’s spell list or list of spells known.
3rd—contact high, deep slumber, imbue with addiction.
5th—symbol of sleep.
All sahir-afiyun spells require 1 dose of keif as a material component, either replacing the existing material component, or as part of the material component if the existing component costs more.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, add one or more sahir-afiyun spells to your spell list.
Pathfinder Player Companion: Black Markets © 2015, Paizo Inc.; Authors: Ron Lundeen, Jason Nelson, David N. Ross, and David Schwartz.