Home >Feats >General Feats >

Psychic Healing


The spirit finds ways to heal the body, guided by your faith.

Prerequisite(s): Cha 11, Psychic Sensitivity or the ability to cast psychic spells, Heal 3 ranks.

Benefit(s): As an additional use of the faith healing skill unlock, you can attempt to manipulate a creature’s psychic form to heal damage to its physical form. This works as the treat deadly wounds use of the Heal skill, but also grants the creature a number of temporary hit points equal to the amount of damage healed. These temporary hit points last for 1 hour. Psychic healing doesn’t require a healer’s kit. A creature can benefit from psychic healing only once per day, and can’t benefit from both this ability and treat deadly wounds in the same day.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.