You are adept at defending yourself during psychic duels.
Prerequisite(s): Int 13, Psychic Sensitivity or the ability to cast psychic spells or use psychic spell-like abilities, character level 3rd.
Benefit(s): Each time you enter a psychic duel, you gain a number of temporary hit points equal to your manifesting level (see Psychic Duels). These temporary hit points last until the end of the psychic duel.
Section 15: Copyright Notice
Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.