Although aquatic half-elves see little of their aquatic parents, they can still call on their underwater kin for help.
Prerequisite(s): Aquatic half-elf.
Benefit(s): Once per day, you can fill a vial with water from a natural source and the water will turn magical, functioning as a potion of a 1st-level druid spell of your choice with a caster level equal to your Hit Dice. This potion becomes inert after a number of hours equal to your Hit Dice.
Pathfinder Player Companion: Heroes from the Fringe © 2018, Paizo Inc.; Authors: Saif Ansari, Kate Baker, Michelle Jones, Isabelle Lee, Adrian Ng, Alex Riggs, Owen K.C. Stephens.