You implant a flexible mesmerist trick in the target, triggering the more beneficial trick when the time is right.
Prerequisite(s): Any two trick feats.
Benefit(s): You can implant a contingent trick in a target’s mind, following the same rules and limitations for implanting mesmerist tricks. A contingent trick acts as a mesmerist trick in all ways, except that when you are implanting a contingent trick, you choose any two mesmerist tricks you know (including masterful tricks) and implant both in your target. You can’t choose the same trick twice. When you trigger a contingent trick, it acts only as the mesmerist trick that corresponds to the condition you used to trigger the trick.
Pathfinder Player Companion: Psychic Anthology © 2017, Paizo Inc.; Authors: Alexander Augunas, Isabelle Lee, Luis Loza, Alex Riggs, Mark Seifter, Loren Sieg, and Jeremy Smith