You can ready yourself to spring an attack against your enemies at a moment’s notice.
Benefit: You can ready an action to charge when an enemy enters a specific space you designate. You must be able to charge the square both when you ready the charge and when the readied action triggers, or you cannot attempt the readied action. When you make a readied charge, you can move only up to your speed.
Normal: You can’t ready an action to charge. Charging allows you to move up to twice your speed.
Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.