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Traditional Weapons (Combat)

You’re a master of utilizing simple, time-trusted arms against strange or technological weapons.

Prerequisite(s): Int 13.

Benefit(s): You receive a +2 bonus on combat maneuver checks against creatures wielding exotic weapons, firearms, or technological weapons. You also receive a +2 bonus to your CMD whenever an opponent attempts any combat maneuver against you while wielding such a weapon. You gain these bonuses only if you are not wielding an exotic weapon, firearm, or technological weapon.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Path of the Hellknight © 2016, Paizo Inc.; Author: F. Wesley Schneider.