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Steady Engagement (Combat)

You can draw on your excellent balance to trip or disarm opponents when they try to disengage.

Prerequisite(s): Combat Reflexes, Stand Still, worshiper of a good deity.

Benefit(s): If you use Stand Still to prevent an opponent from moving, you may make a disarm or trip combat maneuver against your target as an immediate action.

Combat Trick

Source PPC:WMH

Note If using the optional Stamina Pool rules, the following trick may be used with this feat.

Combat Trick: You can spend up to 4 stamina points to gain a +1 bonus per stamina point spent on any combat maneuver check that you attempt as part of Steady Engagement.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, Jerome Virnich.