You are adept at vexing multiple foes with your whip. Prerequisite: Weapon Finesse, proficient in whip. Benefit: As a standard action, you can make a disarm or trip maneuver with your whip. If it succeeds, you can make an additional disarm or trip maneuver with the same bonus against a target adjacent to the first and also within your whip’s reach. In addition, you can use your whip to perform reposition maneuvers, though you take a –4 penalty on your CMB and you may only move the target toward you from its original position. | Update Alert
This feat originally appeared in Pathfinder Companion: Osirion, Land of Pharaohs using 3.5 rules. An updated version written for the Pathfinder RPG appeared in Pathfinder Campaign Setting: Rival Guide and has been updated here.
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