Feats >Combat Feats >

Repositioning Strike (Combat)



60 PDFs. $30. Pretty simple.

For the entire month of February, you can save over 90% on an array of adventures and accessories, bringing you adventures ranging from 1st level to 9th level, monsters from CR 1 to CR 21, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful design, and flat-out Pathfinder fun! That's nearly 1500 pages of content for only $30!

GET THIS NOW BEFORE IT'S GONE. (you've been warned!)

Your critical hits can move your foes where you wish.

PrerequisitesImproved Reposition, base attack bonus +9.

Benefit: Whenever you score a critical hit with a melee attack, you can move your opponent, in addition to the normal damage dealt by the attack. If your confirmation roll exceeds your opponent’s CMD, you may move your opponent as if from the reposition combat maneuver. This does not provoke an attack of opportunity.

Normal: You must perform a reposition combat maneuver to reposition an opponent.

Special: You can only apply the effects of one of the following feats to a given critical hit: Bull Rush Strike, Disarming Strike, Repositioning Strike, Sundering Strike, or Tripping Strike. You may choose to use this feat after you make your confirmation roll.

Section 15: Copyright Notice – Advanced Player’s Guide

Advanced Player’s Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.