You can enthrall onlookers with a show of ferocious might or compel enemies to regard you as a crucial threat.
Additionally, while you’re raging, if a foe would be demoralized by your Intimidate skill and the foe is not currently shaken by your intimidation, you can instead distract that foe until the beginning of your next turn.
During that time, the foe takes a –5 penalty on Perception checks that don’t involve you and takes a –2 penalty to its AC against any creature other than you. These effects end early if a creature other than you attacks the foe or if you demoralize the foe and apply the shaken condition.
Pathfinder Roleplaying Game Ultimate Intrigue © 2016, Paizo Inc.; Authors: Jesse Benner, John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Robert N. Emerson, Amanda Hamon Kunz, Steven Helt, Thurston Hillman, Tim Hitchcock, Mikko Kallio, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alexander Riggs, David N. Ross, David Schwartz, Mark Seifter, Linda Zayas-Palmer.