Maddening Strike (Combat)

Your fists are weapons of mind-devouring madness.

Prerequisite(s): Wis 17, Cha 13, Improved Unarmed Strike, Maddening Style, Stunning Fist, Knowledge (arcana) 8 ranks, ki pool class feature, nongood alignment.

Benefit(s): As a swift action, you can spend 1 point from your ki pool to imbue the next unarmed strike you make on this turn with the maddening power of the spaces between the stars. If that attack doesn’t hit, you take 2 points of Wisdom damage. If the attack hits, your opponent takes damage from your unarmed strike + 1d4+1 points of Wisdom damage. A successful Will save (DC = 10 + 1/2 your character level + your Wisdom modifier) reduces this to 2 points of Wisdom damage.

Special: If you are using the sanity system, when you miss with a Maddening Strike, you take 4 points of sanity damage. If you hit, the target takes damage from the unarmed strike plus 8 points of sanity damage (or 4 points of sanity damage on a successful Will save).

Section 15: Copyright Notice

Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.

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