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Profane Spell (Metamagic)

You can imbue a spell with evil-aligned energy.

Prerequisites: Knowledge (religion) 1 rank, evil alignment

Benefits: Half the damage of a profane spell is unholy damage, which bypasses any form of energy resistance. Creatures of good alignment suffer a –1 penalty to saving throws against profane spells. A profane spell uses up a spell slot two levels higher than the spell’s actual level.

Section 15: Copyright Notice – The Genius Guide To: Feats of Metamagic

The Genius Guide To: Feats of Metamagic. Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens