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Magister’s Familiar

Your ties to arcane magic have attracted a guardian familiar to assist you.

Prerequisite: Magister 5, 9 or more spells known from the sorcerer/wizard spell list.

Benefit: You gain a familiar. You may select from the following list: bat, cat, hawk, lizard, monkey, owl, rat, raven, viper, toad, and weasel. This feat functions like the familiar ability (which is part of the arcane bond class feature), except that your effective wizard level is equal to your magister level –4.

Section 15: Copyright Notice

Adventurer’s Handbook: Genius Guide Volume 1. Copyright 2010, Super Genius Games. Authors: Owen K.C. Stephens and Stan!