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Cloak Fighting (Combat)

You can distract and confuse a foe with the whirls and snaps of a swirling cloak.

Prerequisite: 5 ranks Perform (dance), proficient with at least one of the following weapons: dire flail, flail, heavy flail, nunchuku, spiked chain, or whip.

Benefit: When you have a cloak in one hand, as a move action you may make a Perform (dance) check opposed by one opponent’s Perception or Sense Motive check (whichever is better for the opponent). If you win the opposed check, you gain 20% concealment from that opponent until the beginning of your next turn.

Section 15: Copyright Notice – Adventurer’s Handbook: Genius Guide Volume 1

Adventurer’s Handbook: Genius Guide Volume 1. Copyright 2010, Super Genius Games. Authors: Owen K.C. Stephens and Stan!