Mystical Healer

Your skills at magical healing are without peer.

Benefit: You add additional dice to any form of healing you generate yourself (extraordinary abilities, spells, spell-like abilities, and supernatural abilities).

Caster Level Additional Healing Dice
1st-3rd +1d4
4th-6th +1d6
7th-9th +2d6
10th-12th +3d6
13th +4d6

Special: If you do not possess a caster level, use half your character level, rounded down to determine additional healing dice for supernatural or extraordinary abilities.

When channeling energy to harm an opponent, do not add additional dice. These apply only when healing.

Section 15: Copyright Notice

Feats 101

Feats 101. Copyright 2009, Steven D. Russell.
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