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Trickster’s Bond

You may perform various tricks with your bonded object.

Prerequisite(s): Cha 13, arcane bond (bonded object) class feature, 1st-level arcane trickster

Benefit: Twice per day you may use any one of the following abilities as a swift action as long as you are wearing or wielding (as appropriate) your bonded object: add your Charisma modifier to a Disable Device or Sleight of Hand check; make your bonded object invisible for one hour (or until dismissed); use the Stealth skill even while being observed for a number of consecutive rounds equal to your Charisma modifier; or inflict a -2 penalty to an opponent’s Will saving throw against an illusion spell you cast.

Section 15: Copyright Notice

Undefeatable: The Collected Feats Sourcebook, Copyright 2009 – 2010, Louis Porter Jr. Design, Inc. Undefeated, Copyright 2011, Louis Porter Jr. Design, Inc.