Home >Feats >3rd Party Feats >Louis Porter Jr. Design >General Feats – 3rd Party – Louis Porter Jr. >

Improved Imbue Arrow

Your arrows are able to carry with them more arcane might. Injured targets of an arrow that was imbued with an area spell are dismayed when another area spell goes off, sending them closer to an early grave, if they weren’t already there.

Prerequisite(s): 5th-level arcane archer

Benefit: Once per day, when you use your imbue arrow ability to imbue an arrow with a spell, you may choose to instead imbue that arrow with two spells and fire it off as a standard action. When you imbue an arrow in this manor, both spells are expended and “loaded” into the arrow. Whenever the arrow makes impact with a target, both spells take affect simultaneously.

Section 15: Copyright Notice

Undefeatable: The Collected Feats Sourcebook, Copyright 2009 – 2010, Louis Porter Jr. Design, Inc. Undefeated, Copyright 2011, Louis Porter Jr. Design, Inc.