Spells of your chosen element are infused with extra power.
Benefit: Choose one of the energy descriptors (acid, cold, electricity, fire, force, light, negative, positive, or sonic). Spells and supernatural abilities you cast or use with the chosen descriptor inflict +1 damage per die rolled.
Special: With the GM’s permission, you can choose a descriptor not in this list. This feat may be taken multiple times, each time choosing a different energy descriptor. The damage bonus can only be applied once per dice of damage even if the damage is of multiple energy types for which you have Elemental Boost.