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Maximize Spell-Like Ability (Monster)

The creature can use a spell-like ability to maximum effect.

Prerequisite: text

Benefit: Choose one of the creature’s spell-like abilities, subject to the restrictions below. The creature can use that ability as a maximized spell-like ability three times per day (or less, if the ability normally usable only once or twice per day). When a creature uses a maximized spell-like ability, all variable, numeric effects of the spell-like ability are increased to their maximum effect. A maximized spell-like ability deals maximum damage, cures maximum hit points, affects maximum targets, and so on as appropriate. For example, a hellstoker devil’s burning hands deals 20 points of damage (5d4 maximized). Saving throws and opposed rolls (such as the one made when a character casts dispel magic) are not affected. Spell-like abilities without random variables are not affected. The creature can only select a spell-like ability duplicating a spell with a level less than or equal to half its caster level –3. For a summary, see this table.

Spell Level Align Enlarge Extend Maximize Native Widen
0
1st 4th 4th 4th 8th 6th 8th
2nd 6th 6th 6th 10th 8th 10th
3rd 8th 8th 8th 12th 10th 12th
4th 10th 10th 10th 14th 12th 14th
5th 12th 12th 12th 16th 14th 16th
6th 14th 14th 14th 18th 16th 18th
7th 16th 16th 16th 20th 18th 20th
8th 18th 18th 18th 20th
9th 20th 20th 20th

For example, a creature that uses its spell-like abilities as a 10th-level caster can only maximize spell-like abilities duplicating spells of 2nd level or lower.

Special: This feat can be taken multiple times. Each time it is taken, the creature can apply it to a different one of its spell-like abilities.

Section 15: Copyright Notice
Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games.