Occultists can select occult feats as bonus feats. Members of other classes can take these feats as long as they meet the prerequisites.
These feats all possess strong ties to spirits, and the spirit realm in which they dwell, and are best suited for Occultists or characters who practice pact magic, though that shouldn’t stop players from taking these feats so long as they justify their choice to the GM’s satisfaction.
You deal extra damage to your spirits’ favored enemies.
Prerequisites: Bind spirit class feature.
Benefit: While you are bound to a spirit, you can spend a swift action in order to deal an additional 1d6 points of damage to the spirit’s favored enemy. This damage is applied to each attack against the creature that you make. As your binder level increases, so does the extra damage dealt by this feat. At 6th level and every 6 levels thereafter, the extra damage increases by 1d6 to a maximum of 4d6 at 18th level. Using this feat causes the spirit’s major granted ability to become expended for 5 rounds. You cannot use this feat if the spirit’s major granted ability is already expended, nor can you use this feat in conjunction with the spirit’s major granted ability.
Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi