Feats


Feats Database

Abundant Revelations
Accursed Critical (Critical)
Accursed Hex
Acrobatic
Acrobatic Steps
Additional Traits
Adept Champion
Adept Channel
Advanced Ranger Trap
Alertness
Alignment Channel
Allied Spellcaster (Teamwork)
Altitude Affinity
Amplified Rage (Teamwork)
Falconry
Animal Affinity
Antagonize
Arcane Blast
Arcane Insight
Arcane Jinxer
Arcane School Spirit
Arcane Shield
Arcane Talent
Arcane Trap Suppressor
Arcane Vendetta
Area Jinx
Aspect of the Beast
Athletic
Augment Summoning
Babble-Peddler
Back to Back (Teamwork)
Bestow Hope
Betrayer
Bewildering Koan
Black Marketeer
Blighted Critical (Critical)
Blighted Critical Mastery
Blinding Light
Bloodmage Initiate
Blood of Heroes (Luck)
Blood Ties
Blood Vengeance
Bloodletting
Bolster Jinx
Bolstered Resilience
Boon Companion
Branded for Retribution
Breadth of Experience
Butterfly’s Sting (Critical)
Careful Speaker
Cartwheel Dodge
Caustic Slur
Channel Smite, Greater
Channeled Revival
Channeled Shield Wall
Channeling Scourge
Childlike
Cloud Step
Close Call
Combat Casting
Combat Medic (Teamwork)
Command Undead
Companion Figurine
Conceal Scent
Contingent Channeling
Cooperative Crafting
Corsair
Cosmopolitan
Create Reliquary Arms and Shields
Create Sanguine Elixir
Critical Conduit
Cursed Item Detection
Cypher Magic
Cypher Script
Dampen Presence
Dark Adept
Deceitful
Deep Drinker
Deepsight
Defending Eidolon
Deft Hands
Deft Shootist Deed (Grit)
Demonic Obedience
Deny Death
Desert Dweller
Destroy Identity
Destructive Dispel
Detect Expertise
Die for Your Master
Diehard
Dilettante
Dimensional Agility
Dimensional Assault
Dimensional Dervish
Dimensional Maneuvers
Dimensional Savant
Discordant Voice
Disorienting Maneuver
Dispel Synergy
Dispelling Critical (Critical)
Dispelling Fist
Disposable Weapon
Disruptive Recall
Distant Jinx
Divination Guide
Divine Deception
Divine Interference
Diviner’s Delving
Double Bane
Draconic Defender
Draconic Discipline
Dragonbane Aura
Drugged Magic
Drugged Euphoria
Drugged Healing
Drugged Rejuvenation
Duck and Cover (Teamwork)
Eagle Eyes
Eclectic
Effortless Trickery
Eldritch Heritage
Elemental Channel
Elemental Focus
Elemental Focus, Greater
Elusive Redirection
Endurance
Ensemble (Teamwork)
Escape Route (Teamwork)
Eschew Materials
Evolved Familiar
Expanded Arcana
Experienced Vagabond
Expert Driver
Exploit Lore
Extended Bane
Extra Arcana
Extra Arcane Pool
Extra Bane
Extra Bombs
Extra Cantrips or Orisons
Extra Channel
Extra Discovery
Extra Evolution
Extra Gnome Magic
Extra Grit (Grit)
Extra Hex
Extra Item Slot
Extra Ki
Extra Lay On Hands
Extra Mercy
Extra Performance
Extra Rage
Extra Rage Power
Extra Ranger Trap
Extra Revelation
Extra Rogue Talent
Extra Summons
Eye, Eldritch
Eyes of Judgment
Familiar Focus
Fascination Jinx
Fast Crawl
Fast Drinker
Fast Empathy
Fast Healer
Favored Defense
Favored Judgment
Fearless Aura
Fearsome Finish
Fey Foundling
Field Repair
Fiendish Facade
Fiendish Heritage
Fight On
Fire God's Blessing
Fire Music
Fleet
Focused Eidolon
Fortune Teller
Free Spirit
Friendly Switch
Furious Finish
Galley Slave
Gliding Steps
Glorious Heat
Gnome Trickster
Go Unnoticed
Godless Healing
Grant Initiative
Great Fortitude
Greater Eldritch Heritage
Green Faith Acolyte
Groundling
Guided Hand
Gunslinger
Gunsmithing
Harmonic Sage
Harmonic Spell
Harrowed
Hellcat Stealth
Helpless Prisoner
Heroic Defiance
Heroic Recovery
Hero’s Fortune (Luck)
Imperial Conscript
Imperial Knight
Imperial Squire
Implant Bomb
Improved Back to Back (Teamwork)
Improved Channel
Improved Counterspell
Improved Eldritch Heritage
Improved Familiar
Improved Great Fortitude
Improved Iron Will
Improved Lightning Reflexes
Improved Monster Lore
Improved Share Spells
Improved Stalwart
Improved Stonecunning
Inner Light
Insightful Gaze
Instant Judgment
Intimidating Bane
Intimidating Gaze
Invoke Primal Instinct
Iron Will
Ironguts
Ironhide
Island Blood
Jackal Heritage
Jinx Alchemy
Judgment Surge
Jumper
Keen Scent
Ki Stand
Knockout Artist
Leadership
Leaf Singer
Leaping Shot Deed (Grit)
Learn Ranger Trap
Life Lure
Light Step
Lightning Reflexes
Lingering Performance
Lithe Attacker
Luck of Heroes (Luck)
Lucky Halfling
Mage's Tattoo
Magical Aptitude
Major Spell Expertise
Malicious Eye
Mark of Evil
Master Alchemist
Master Craftsman
Master of the Ledger
Master of Wonders
Master of Your Kind
Maximized Spellstrike
Menacing Bane
Merciful Bane
Merciless Rush
Mercy, Greater
Minor Spell Expertise
Minotaur's Charge
Moonlight Summons
Mystic Stride
Narrow Frame
Natural Spell
Necromantic Affinity
Nimble Moves
Nimble Natural Summons
No Name (Grit)
Noble Scion
Oracular Intuition
Ordered Mind
Ostentatious Display
Painful Anchor
Parry Spell
Pass For Human
Persuasive
Planar Preservationist
Planar Wild Shape
Powerful Shape
Practiced Tactician
Preferred Spell
Prodigy
Prophetic Visionary
Protector's Strike
Pure Faith
Quick Channel
Quick Wild Shape
Racial Heritage
Radiant Charge
Raging Brutality
Raging Deathblow
Raging Hurler
Raging Throw
Raging Vitality
Razortusk
Reject Poison
Remote Bomb
Resilient Eidolon
Revered Guidance
Reward of Grace
Reward of Life
Rhetorical Flourish
Ricochet Shot Deed (Grit)
Ricochet Splash Weapon
Righteous Healing
Rugged Northerner
Run
Sacred Summons
Sandwalker
Scholar
Sea Legs
Secret Signs
Secret Stash Deed (Grit)
Selective Channeling
Self-Sufficient
Sense Link
Shade of the Woodlands
Shadow Dodge
Shadow Gambit
Shake It Off (Teamwork)
Shapeshifter Foil
Shapeshifting Hunter
Shaping Focus
Shared Insight
Shared Judgment
Sharp Senses
Shatter Resolve
Shielded Caster (Teamwork)
Shingle Runner
Signature Deed (Grit)
Sin Seer
Skeleton Summoner
Skill Focus
Skilled Driver
Slayer’s Knack
Sluggish Jinx
Sly Draw
Smell Fear
Sneaking Precision
Sneaky Vagabond
Sociable
Sorcerous Bloodstrike
Spear Dancer
Spell Bane
Spell Bluff
Spell Focus
Spell Focus, Greater
Spell Hex
Spell Mastery
Spell Penetration
Spell Penetration, Greater
Spell Perfection
Spell Specialization
Spell Specialization, Greater
Spellsong
Spell Sponge
Spider Step
Splash Weapon Mastery
Splintering Weapon
Split Hex
Split Major Hex
Spontaneous Metafocus
Squash Flat
Squire
Stable Gallop
Stalwart
Starlight Summons
Stealth Synergy (Teamwork)
Stealthy
Steel Soul
Stoic
Stone Read
Stone Sense
Stone Singer
Stone-Faced
Storm-Lashed
Strong Comeback
Summoner’s Call
Sunlight Summons
Sunlit Strike
Superior Summoning
Supernal Feast
Sure Footed
Sure Grasp
Survivor
Sword Oath
Taunt
Team Pickpocketing (Teamwork)
Tenacious Transmutation
Theurgy
Thoughtful Discernment
Torchbearer
Torch Handling
Totem Spirit
Toughness
Trapper’s Setup
Turn Undead
Ultimate Mercy
Ultimate Resolve
Uncanny Alertness
Uncanny Concentration
Undead Master
Undermining Exploit
Unsanctioned Detection
Unsanctioned Knowledge
Urban Forager
Valiant Steed
Vermin Heart
Versatile Channeler
Versatile Jinxer
Vigilant Eidolon
Voice of the Sibyl
Wand Dancer
War Singer
Warrior Priest
Welcome Pain
Well-Prepared
Wild Empathy, Greater
Wild Speech
Witch Knife
Word of Healing
Worst Case Jinx

Types of Feats

Adder Strike
Advanced Defensive Combat Training
Agile Maneuvers
Dueling Mastery
Amateur Gunslinger
Ammo Drop
Ankle Biter
Arc Slinger
Arcane Armor Mastery
Arcane Armor Training
Arcane Strike
Archon Diversion
Archon Justice
Archon Style
Armor Proficiency, Heavy
Armor Proficiency, Light
Armor Proficiency, Medium
Banner of Doom
Bashing Finish
Bleeding Attack
Binding Throw
Blade Binder
Blazing Aura (Ifrit)
Blind-Fight
Blind-Fight, Greater
Blind-Fight, Improved
Blinding Flash
Blinding Sneak Attack
Blistering Feint (Ifrit)
Blood Beak (Tengu)
Bloody Assault
Bloody Vengeance
Bludgeoner
Blundering Defense (Halfling)
Body Shield
Bodyguard
Bonebreaker
Bounding Hammer
Break Guard
Brutal Grappler
Bull Rush Strike
Bull Rush, Greater
Bull Rush, Improved
Bullying Blow (Orc)
Catch Off-Guard
Cautious Fighter (Halfling)
Chain-flail Master
Channel Smite
Charge of the Righteous
Charge Through
Charging Hurler
Chokehold
Claw Pounce (Catfolk)
Cleave
Cleave Through (Dwarf)
Cleave, Great
Cleaving Finish
Close-Quarters Thrower
Cloven Helm (Dwarf)
Clustered Shots
Cockatrice Strike
Combat Expertise
Combat Patrol
Combat Reflexes
Combat Style Master
Coordinated Defense
Coordinated Maneuvers
Cornugon Shield
Cornugon Smash
Cornugon Stun
Cornugon Trip
Covering Defense
Critical Focus
Critical Mastery
Critical Versatility (Human)
Critical, Banishing
Critical, Bleeding
Critical, Blinding
Critical, Crippling
Critical, Deafening
Critical, Exhausting
Critical, Improved
Critical, Sickening
Critical, Staggering
Critical, Stunning
Critical, Tiring
Crossbow Mastery
Crusader’s Fist
Crushing Blow
Darting Viper
Dastardly Finish
Dazing Assault
Dazzling Display
Deadly Aim
Deadly Finish
Deadly Stroke
Death from Above
Death or Glory
Deathless Initiate
Deathless Master
Deathless Zealot
Defensive Combat Training
Defensive Weapon Training
Deflect Arrows
Demon Hunter
Demoralizing Lash (Hobgoblin)
Dented Helm (Dwarf)
Dervish Dance
Desperate Battler
Desperate Swing (Halfling)
Destroyer's Blessing (Half-orc)
Devastating Strike
Dirty Trick, Greater
Dirty Trick, Improved
Disarm, Greater
Disarm, Improved
Disarming Strike
Disengaging Feint
Disengaging Flourish
Disengaging Shot
Disorienting Blow
Disrupting Shot
Disruptive
Distance Thrower
Dodge
Domain Strike
Double Slice
Drag Down
Drag, Greater
Drag, Improved
Dreadful Carnage
Drunken Brawler
Dueling Mastery
Duelist
Efreeti Stance
Efreeti Style
Efreeti Touch
Eldritch Claws
Elemental Fist
Elephant Stomp
Elven Battle Training (Elf)
Enforcer
Equipment Trick
Exotic Weapon Proficiency
False Opening
Far Shot
Fearsome Barricade
Feint, Greater
Feint, Improved
Feinting Flurry
Feinting Flurry, Improved
Felling Escape
Felling Smash
Feral Combat Training
Final Embrace
Final Embrace Horror
Final Embrace Master
Fire Hand (Goblin)
Firebrand
Flagbearer
Flanking Foil
Focused Discipline
Focused Shot
Following Step
Fortified Armor Training
Furious Focus
Fury of the Tainted
Fury of the Tainted, Improved
Fury's Fall
Fury's Snare
Gang Up
Giant Killer (Dwarf)
Gloom Strike (Fetchling)
Gnome Weapon Focus (Gnome)
Goblin Cleaver (Dwarf)
Goblin Gunslinger (Goblin)
Gore Fiend
Gorgon's Fist
Gory Finish
Grapple, Greater
Grapple, Improved
Great Hatred (Gnome)
Greater Rending Fury
Greater Snap Shot
Greater Whip Mastery
Grudge Fighter (Orc)
Halfling Slinger
Hamatula Grasp
Hamatula Strike
Hamatulatsu
Hammer the Gap
Hard-headed (Dwarf)
Haunted Gnome
Haunted Gnome Assault
Haunted Gnome Shroud
Hellcat Pounce
Hex Strike
Hold the Blade
Horse Master
Impact Critical Shot
Impaling Critical
Improved Charging Hurler
Improved Cleaving Finish
Improved Devastating Strike
Improved Feint
Improved Impaling Critical
Improved Initiative
Improved Low Blow (Halfling)
Improved Rending Fury
Improved Snap Shot
Improved Surprise Follow-Through (Orc/Half-orc)
Improved Trip
Improved Two-Weapon Feint
Improved Unarmed Strike
Improved Whip Mastery
Improvised Weapon Mastery
In Harm's Way
Indomitable Mount
Inner Flame (Ifrit)
Intimidating Prowess
Jaguar Pounce
Jawbreaker
Juggle Load
Ki Diversity
Ki Throw
Ki Throw, Enhanced
Ki Throw, Improved
Kobold Ambusher (Kobold)
Kobold Sniper (Kobold)
Landing Roll
Large Target
Lead from the Back
Let Them Come
Lightning Stance
Lookout
Low Profile
Lucky Strike (Halfling)
Lunge
Manyshot
Martial Mastery (Human)
Martial Versatility (Human)
Martial Weapon Proficiency
Massed Charge
Master Combat Performer
Master Siege Engineer
Measured Response
Medusa's Wrath
Missile Shield
Mobility
Monastic Legacy
Monkey Lunge
Moonlight Stalker
Moonlight Stalker Feint
Moonlight Stalker Master
Mounted Archery
Mounted Combat
Mounted Onslaught
Mounted Shield
Mounted Skirmisher
Multiattack
Multiweapon Fighting
Neckbreaker
Net Adept
Net and Trident
Net Maneuvering
Net Trickery
Nightmare Fist
Nightmare Striker
Nightmare Weaver
Nimble Striker (Catfolk)
Opening Volley
Orc Hewer (Dwarf)
Orc Weapon Expertise (Orc)
Osyluth Guile
Outflank
Overrun, Greater
Overrun, Improved
Paired Opportunists
Parting Shot
Passing Trick
Penetrating Strike
Penetrating Strike, Greater
Perfect Strike
Performance Weapon Mastery
Performing Combatant
Pin Down
Pinning Knockout
Pinning Rend
Pinpoint Poisoner
Pinpoint Targeting
Piranha Strike
Point Blank Shot
Point-Blank Master
Point-Blank Shot
Power Attack
Precise Shot
Precise Shot, Improved
Precise Strike
Prone Shooter
Prone Slinger
Punishing Kick
Pushing Assault
Quarterstaff Master
Quick Bull Rush
Quick Dirty Trick
Quick Drag
Quick Draw
Quick Reposition
Quick Steal
Quivering Palm Adept
Quivering Palm Versatility
Rapid Grappler
Rapid Reload
Rapid Shot
Ratfolk
Ray Shield
Rebounding Leap
Rebuffing Reduction
Reckless Aim
Rending Claws
Rending Fury
Reposition, Greater
Reposition, Improved
Repositioning Strike
Revelation Strike
Reverse Feint (Orc)
Rhino Charge
Ride-By Attack
Riptide Attack
Risky Striker (Halfling)
Roll with It
Saddle Shrieker
Sap Adept
Sap Master
Saving Shield
School Strike
Scorching Weapons (Ifrit)
Scorpion Style
Sea Hunter (Merfolk)
Second Chance
Second Chance, Improved
Serpent Lash
Shadow Strike
Sharpclaw (Ratfolk)
Shatter Defenses
Shatterspell (Dwarf)
Shield Bash, Improved
Shield Focus
Shield Focus, Greater
Shield Master
Shield of Swings
Shield Proficiency
Shield Slam
Shield Specialization
Shield Specialization, Greater
Shield Wall
Shot on the Run
Shrewd Tactician
Sidestep
Sidestep, Improved
Siege Commander
Siege Engineer
Siege Gunner
Simple Weapon Proficiency
Sleeper Hold
Sliding Axe Throw
Sling Flail
Snap Shot
Snatch Arrows
Sorcerous Strike
Spellbreaker
Spiked Destroyer
Spinning Throw
Spirited Charge
Spit Venom (Nagaji)
Spring Attack
Stabbing Shot
Stage Combatant
Stance of the Xorn
Stand Still
Steady Engagement
Steal, Greater
Steal, Improved
Step Up
Step Up and Strike
Strangler
Strike Back
Stunning Assault
Stunning Fist
Stunning Fist Adept
Stunning Pin
Sunder, Greater
Sunder, Improved
Sundering Strike
Surprise Follow-Through (Orc/Half-orc)
Surprise Strike (Halfling)
Swap Places
Sword And Pistol
Sympathetic Rage (Half-orc)
Tactical Reposition
Tail Terror (Kobold)
Tangle Feet (Goblin)
Tantrum
Taskmaster (Hobgoblin)
Team Up
Teleport Tactician
Terrorizing Display (Hobgoblin)
Throw Anything
Thunder and Fang
Touch of Serenity
Tower Shield Proficiency
Trample
Tree Hanger (Vanara)
Trick Riding
Trip, Greater
Trip, Improved
Tripping Staff
Tripping Strike
Twin Thunders
Twin Thunders Flurry
Twin Thunders Master
Two-Handed Thrower
Two-Weapon Defense
Two-Weapon Feint
Two-Weapon Fighting
Two-Weapon Fighting, Greater
Two-Weapon Fighting, Improved
Two-Weapon Rend
Unarmed Strike, Improved
Uncanny Defense (Halfling)
Under and Over
Unseat
Vast Hatred (Gnome)
Vicious Stomp
Vital Strike
Vital Strike, Greater
Vital Strike, Improved
Vulpine Pounce
Wave Strike
Weapon Finesse
Weapon Focus
Weapon Focus, Greater
Weapon Specialization
Weapon Specialization, Greater
Wheeling Charge
Whip Mastery
Whip Slinger
Whirlwind Attack
Wind Stance
Witty Feint

Prerequisites

Adaptive Fortune (Halfling)
Agile Tongue (Grippli)
Airy Step (Sylph)
Angel Wings (Aasimar)
Angelic Blood (Aasimar)
Angelic Flesh (Aasimar)
Aquatic Ancestry (Undine)
Armor of the Pit (Tiefling)
Attuned to the Wild (Elf)
Beast Rider (Orc/Half-Orc)
Bestow Luck (Human)
Black Cat (Catfolk)
Blazing Aura (Combat, Ifrit)
Blistering Feint (Combat, Ifrit)
Blood Beak (Combat, Tengu)
Blood Drinker (Dhampir)
Blood Feaster (Dhampir)
Blood Salvage (Dhampir)
Blood Vengance (Orc/Half-Orc)
Blundering Defense (Combat, Halfling)
Born Alone (Orc)
Brewmaster (Dwarf)
Bullying Blow (Combat, Orc)
Burn! Burn! Burn! (Goblin)
Burrowing Teeth (Ratfolk)
Carrion Feeder (Tengu)
Casual Illusionist (Gnome)
Catfolk Exemplar (Catfolk)
Cautious Fighter (Combat, Halfling)
Celestial Servant (Aasimar)
Channel Force (Channeling; Aasimar)
Claw Pounce (Combat, Catfolk)
Cleave Through (Combat, Dwarf)
Cloud Gazer (Sylph)
Cloven Helm (Combat, Dwarf)
Courageous Resolve (Halfling)
Critical Versatility (Combat, Human)
Dark Sight (Fetchling)
Dauntless Destiny (Human)
Deafening Explosion (Hobgoblin)
Defiant Luck (Human)
Demoralizing Lash (Combat, Hobgoblin)
Dented Helm (Combat, Dwarf)
Desperate Swing (Combat, Halfling)
Destroyer's Blessing (Combat, Orc/Half-Orc)
Discerning Eye (Half-Elf)
Diverse Palate (Dhampir)
Draconic Aspect (Kobold)
Draconic Breath (Kobold)
Draconic Glide (Kobold)
Draconic Paragon (Kobold)
Drow Nobility (Drow)
Dwarf Blooded (Oread)
Echoes of Stone (Oread)
Elemental Jaunt (Ifrit/Oread/Sylph/Undine)
Elven Battle Training (Combat, Elf)
Elven Spirit (Half-Elf)
Exile's Path (Half-Elf)
Expanded Fiendish Resistance (Tiefling)
Expanded Resistance (Gnome)
Extra Elemental Assault (Suli)
Fast Learner (Human)
Fearless Curiosity (Human)
Feline Grace (Catfolk)
Ferocious Action (Orc)
Ferocious Resolve (Orc/Half-Orc)
Ferocious Summons (Orc/Half-Orc)
Ferocious Tenacity (Combat, Orc/Half-Orc)
Fiend Sight (Tiefling)
Fire Hand (Combat, Goblin)
Fire Tamer (Goblin)
Firesight (Ifrit)
Flame Heart (Goblin)
Focusing Blow (Teamwork, Hobgoblin)
Foment the Blood (Orc)
Fortunate One (Halfling) 
Fox Shape (Kitsune)
Giant Killer (Combat, Dwarf)
Giant Steps (Duergar)
Gloom Sight (Fetchling)
Gloom Strike (Combat, Fetchling)
Gnome Weapon Focus (Combat, Gnome)
Goblin Cleaver (Combat, Dwarf)
Goblin Gunslinger (Combat, Goblin)
Gore Fiend (Orc/Half-Orc)
Grasping Tail (Tiefling)
Great Hatred (Combat, Gnome)
Greater Channel Force (Channeling; Aasimar)
Greater Drow Nobility (Drow)
Grudge Fighter (Combat, Orc)
Guardian of the Wild (Elf)
Half-Drow Paragon (Half-Elf)
Hard-headed (Combat, Dwarf)
Heavenly Radiance (Aasimar)
Heroic Will (Human)
Hobgoblin Discipline (Hobgoblin)
Horde Charge (Teamwork, Orc/Half-Orc)
Human Spirit (Half-Elf)
Huntmaster (Human)
Hydraulic Maneuver (Undine)
Improved Channel Force (Channeling; Aasimar)
Improved Dark Sight (Fetchling)
Improved Drow Nobility (Drow)
Improved Improvisation (Human)
Improved Low Blow (Combat, Halfling)
Improved Surprise Follow-Through (Combat, Orc/Half-Orc)
Improved Umbral Scion (Drow)
Improvisation (Human)
Incremental Elemental Assault (Suli)
Inexplicable Luck (Human)
Inner Breath (Sylph)
Inner Flame (Combat, Ifrit)
Intimidating Confidence (Human)
Swift Kitsune Shapechanger (Kitsune) 
Kobold Ambusher (Combat, Kobold)
Kobold Sniper (Combat, Kobold)
Ledge Walker (Dwarf)
Life's Blood (Samsaran)
Lingering Invisibility (Duergar)
Long-Nose Form (Tengu)
Lucky Healer (Halfling)
Lucky Strike (Combat, Halfling)
Mage of the Wild (Elf)
Magical Tail (Kitsune)
Martial Mastery (Combat, Human)
Martial Versatility (Combat, Human)
Metallic Wings (Aasimar)
Mother's Gift (Changeling)
Multitalented Mastery (Half-Elf)
Murmurs of Earth (Oread)
Natural Charmer (Dhampir)
Neither Elf Nor Human (Half-Elf)
Nimble Striker (Combat, Catfolk)
Noble Spell Resistance (Drow)
Orc Hewer (Combat, Dwarf)
Orc Weapon Expertise (Combat, Orc)
Oread Burrower (Oread)
Oread Earth Glider (Oread)
Realistic Likeness (Kitsune)
Resilient Brute (Orc/Half-Orc)
Resolute Rager (Orc)
Reverse-Feint (Combat, Orc)
Risky Striker (Combat, Halfling)
Scavenger's Eye (Tengu)
Scorching Weapons (Combat, Ifrit)
Sea Hunter (Combat, Merfolk)
Seen and Unseen (Half-Elf)
Shadow Caster (Drow)
Shadow Ghost (Fetchling)
Shadow Walker (Fetchling)
Shadowy Dash (Wayang)
Shared Manipulation (Half-Elf)
Sharpclaw (Combat, Ratfolk)
Shatterspell (Combat, Dwarf)
Sleep Venom (Vishkanya)
Spider Step (Drow)
Spider Summoner (Drow)
Spirit of the Wild (Elf)
Spit Venom (Combat, Nagaji)
Steam Caster (Undine)
Stoic Pose (Svirfneblin)
Stony Step (Oread)
Stretched Wings (Strix)
Sure and Fleet (Halfling)
Surge of Success (Human)
Surprise Follow-Through (Combat, Orc/Half-Orc)
Surprise Strike (Combat, Halfling)
Sympathetic Rage (Combat, Orc/Half-Orc)
Tail Terror (Combat, Kobold)
Tangle Feet (Combat, Goblin)
Taskmaster (Combat, Hobgoblin)
Tenacious Survivor (Orc/Half-Orc)
Tengu Raven Form (Tengu)
Tengu Wings (Tengu)
Terrorizing Display (Combat, Hobgoblin)
Thrill of the Kill (Orc/Half-Orc)
Toxic Recovery (Dwarf)
Trap Wrecker (Orc)
Tree Hanger (Combat, Vanara)
Triton Portal (Undine)
Tunnel Rat (Ratfolk)
Umbral Scion (Drow)
Uncanny Defense (Combat, Halfling)
Vast Hatred (Combat, Gnome)
Water Skinned (Undine)
Wings of Air (Sylph)

Some abilities are not tied to your race, class, or skill-things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. These abilities are represented as feats. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character's race and class. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. By selecting feats, you can customize and adapt your character to be uniquely yours.

Prerequisites

Some feats have prerequisites. Your character must have the indicated ability score, class feature, feat, skill, base attack bonus, or other quality designated in order to select or use that feat. A character can gain a feat at the same level at which he gains the prerequisite.

A character can't use a feat if he loses a prerequisite, but he does not lose the feat itself. If, at a later time, he regains the lost prerequisite, he immediately regains full use of the feat that prerequisite enables.

Types of Feats

Some feats are general, meaning that no special rules govern them as a group. Others are item creation feats, which allow characters to create magic items of all sorts. A metamagic feat lets a spellcaster prepare and cast a spell with greater effect, albeit as if the spell were of a higher spell level than it actually is.

Feat Descriptions

Feats are summarized on Table: Feats below. Note that the prerequisites and benefits of the feats on this table are abbreviated for ease of reference. See the feats description for full details.

The following format is used for all feat descriptions.

Feat Name: The feat's name also indicates what subcategory, if any, the feat belongs to, and is followed by a basic description of what the feat does.

Prerequisite: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. This entry is absent if a feat has no prerequisite. A feat may have more than one prerequisite.

Benefit: What the feat enables the character (“you” in the feat description) to do. If a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description.

Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.

Special: Additional unusual facts about the feat.