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    Worthy Dead

    This humanoid warrior is covered in scars that resemble lethal wounds.

    Beatified SaintCR 12

    XP 12,800
    Worthy dead human paladin 12
    LG Medium outsider (extraplanar, resurrected)
    Init –1; Senses darkvision 60 ft.; Perception +6
    Aura courage (10 ft.), justice (10 ft.), resolve (10 ft.)

    AC 22, touch 9, flat-footed 22 (+9 armor, –1 Dex, +4 shield)
    hp 128 (12d10+62)
    Fort +15, Ref +8, Will +13
    Defensive Abilities divine grace +5; DR 5/magic; Immune undead traits

    Speed 20 ft., fly 20 ft. (average)
    Melee +1 evil outsider bane scimitar +15/+10/+5 (1d6+3/15–20) or light hammer +14/+9/+4 (1d4+2)
    Ranged light hammer +11 (1d4+2)
    Special Attacks channel positive energy (DC 21, 6d6), smite evil (+5 attack and AC, +12 damage)
    Spell-Like Abilities (CL 12th; concentration +17)

    At Will—detect evil

    Paladin Spells Prepared (CL 9th; concentration +14)

    3rd—dispel magic, magic circle vs. evil
    2nd—bull's strength, resist energy, shield other
    1st—bless weapon, divine favor (2), lesser restoration

    Str 15, Dex 8, Con —, Int 12, Wis 10, Cha 20
    Base Atk +12; CMB +14; CMD 23
    Feats Alignment Channel, Craft Magic Arms and Armor, Craft Wondrous Item, Extra Channel, Improved Critical (scimitar), Magical Aptitude, Power Attack
    Skills Diplomacy +20, Handle Animal +10, Knowledge (religion) +10, Perception +6, Perform (oratory) +6, Sense Motive +10, Spellcraft +20, Use Magic Device +21
    Languages Celestial, Common
    SQ aura of good, divine bond (weapon +3), lay on hands (6d6, 15/day <4 for channeling only>), mercies (sickened, diseased, nauseated, stunned)

    Environment any (Heaven)
    Organization solitary, pair, or gospel (3–13)
    Treasure NPC gear (+1 half-plate of invulnerability, +2 heavy steel lion's shield, +1 evil outsider bane scimitar, cold iron light hammers (2); headband of alluring charisma +2, silver holy symbol, other gear)

    Worthy Dead

    The Beatified Saint was created using the Worthy Dead template.

    Worthy dead are the souls of mortals whose lives and deeds have pleased their deities. Upon death, they are transformed into outsiders who retain the abilities they had in their previous life.

    "Worthy dead" is an acquired template that can be added to any creature whose soul migrates to one of the Outer Planes following its death (henceforth referred to as the base creature). The worthy dead uses all of the base creature's statistics and abilities except as noted below.

    CR: As base creature +1.

    Type: The creature's type changes to outsider and it gains the resurrected subtype. An outsider with the resurrected subtype has the traits of the undead type instead of those of the outsider type, even though it is a living creature. Do not recalculate HD, saves, or skills.

    Immune: The creature has undead traits as a result of the resurrected subtype.

    Abilities: The creature has a null Constitution score as a result of the resurrected subtype. If the base creature's Constitution score was greater than its Charisma score before applying this tmeplate, it's Charisma score increases to equal its prior Constitution score.

    Petitioner Traits: The creature gains the same traits as a petitioner native to its home plane, as per the petitioner template.