This puddle of sludge constantly changes color.
AC 9, touch 7, flat-footed 7 (–3 Dex, +2 natural)
Speed 10 ft.
At will—lesser confusion (DC 8)
Str 18, Dex 3, Con 28, Int 2, Wis 3, Cha 3
Environment any chaotic plane
Aura of Wonder (Su) Whenever a creature within a chaos ooze’s aura casts a spell, activates a magic item, or activates a spell-like or supernatural ability, that creature’s spell, item, or ability functions normally, but also produces an additional random effect. Determine this additional effect as if the creature using the spell, item, or ability had activated a rod of wonder. A chaos ooze’s aura of wonder affects the chaos ooze itself if the ooze activates its spell-like ability.
Touch of Wonder (Su) Whenever a chaos ooze hits a creature with its slam attack, that creature thereafter counts as if it were always inside the ooze’s aura of wonder, regardless of distance. This effect continues indefinitely, even if the chaos ooze which caused it is slain, but ends after producing one random effect. The effect also ends if any magic item in the affected creature’s possession is transferred to another creature, in which case the receiving creature produces a random effect as if it had activated a magic item within a chaos ooze’s aura of wonder.
Native to chaotic planes, chaos oozes are amorphous creatures infused with wild magic. Magical affects used by a chaos ooze, a creature slammed by a chaos ooze, or a creature near a chaos ooze produce their full normal effect, but also produce strange, uncontrollable side effects.
A chaos ooze possesses a rudimentary intelligence and a spell-like ability to confuse its opponents. This spell-like ability is subject to the wild magic that infuses the ooze, allowing the ooze to produce random magical effects as often as desired. More often than not, the ooze refrains from doing so unless threatened, though its tactics and whims vary wildly from day to day.