| Spell Name |
Class/Level |
Description |
| Aegis |
Wizard 5 |
As sepia snake sigil except is cast on a shield and targets a creature that KOs the shield-bearer. |
| Alter Reality |
Sorcerer 8 / Wizard 8 |
(illusion (shadow) 500 gp M.
As limited wish but only creates effects that *could* exist without magic. |
| Analogue |
Wizard 9 |
As clone but self only & clone acts as a simulacrum (as the spell) until used to resurrect target. |
| Ant's Strength |
Druid 2 / Wizard 2 |
As bull's strength but +6 Str 1 hour/level & doesn't increase your attack or damage bonus. |
| Arcane Forge |
Wizard 4 |
As greater magic weapon but you can forgo some enhancement bonus for special weapon abilities you meet the prerequisites to craft. |
| Baleful Shield |
Wizard 2 |
As shield but touch 1 target. AC only applies vs. efforts by allies to heal or aid target. |
| Caustic Cloud |
Sorcerer 1 / Wizard 1 |
As sound burst but deals 1d6 acid +1 per 2 levels and targets save or are blinded for 1 round. |
| Cavalry |
Wizard 4 |
As mount but summoned mounts serve anyone you designate and you summon 1/level. |
| Embody |
Wizard 7 |
As reincarnate except dead creature is brought back in a specific dead body you have which acts as a focus. |
| Extraction |
Wizard 4 |
As king's castle except you don't move and target arrives in a space adjacent to you. |
| Flying Castle |
Wizard 9 |
As secure shelter except area is 100-square-ft./level and structure has a 60 ft. fly speed. |
| Fumes |
Druid 3 / Wizard 3 |
As obscuring mist but add [fire] descriptor & creatures take 2d6 fire damage each turn they are in area. |
| Glide |
Wizard 3 |
As spider climb but you don't need any free limbs to move and you ignore difficult terrain. |
| Grave Influence |
Cleric 5 / Wizard 6 |
As mass suggestion, necromancy [language-dependent], affects undead and only undead. |
| Hearthgate |
Cleric 7 / Wizard 7 |
As transport via plants except travel is from fireplace to fireplace. |
| Infiltrator |
Wizard 9 |
As charm monster but no max range & target also affected by share senses & telepathic bond. |
| Metamorphosis |
Wizard 9 |
As polymorph but morph into humanoids only target casts spells as an 8th level sorcerer. |
| Ooze Form |
Wizard 7 |
As gaseous form w/o sentences 3-5. No fly speed. 30 ft. swim and climb rates succeed at all such checks. |
| Overreach |
Wizard 9 |
As clenched fist with spectral hand's power. Caster takes 9d6 hp if it is dispelled. |
| Prismatic Blade |
Wizard 9 |
As flame blade except each hit produces one effect from the prismatic ray table. |
| Prismatic Shield |
Wizard 8 |
As shield but foes striking you in melee are hit by one ray from the prismatic ray table. |
| Sea Lord |
Wizard 5 |
As freedom of movement but not first paragraph power & does give water breathing. |
| Reduce Monster |
Wizard 4 |
As reduce animal except target is 1 living creature save is Fort negates and SR is yes. |
| Repair Light Damage |
Wizard 1 |
As cure light wounds but repairs objects & constructs that aren't destroyed. |
| Summon Flying Reindeer |
Druid 4 / Wizard 5 |
As mount but summons 1 steed/2 levels and they have overland flight. |
| Summon Siren |
Druid 7 / Wizard 7 |
As summon monster VI except you get 1 succubus who has pied piper as if you cast it. |
| Tidal Wave |
Druid 6 / Wizard 6 |
As aqueous orb but Colossal deals 6d6 passes 30' walls & effects Gargantuan targets. |
| Tie/Unfasten |
Wizard 0 |
As open/close, but causes rope, string, lacing, straps, and similar objects that hold knots. |
| Torchbearer |
Sorcerer 1 / Wizard 1 |
As dancing lights but duration is 10 min/level & it follows target touched (Reflex negates). |
| Totem I |
Witch 2 / Wizard 2 |
Turn your familiar into a creature from summon monster I for 10 minutes/level. |
| Totem II |
Witch 3 / Wizard 3 |
As totem I but uses summon monster II. (totem 3-8 follow same progression) |
| Touch of Frailty |
Wizard 2 |
As touch of idiocy but reduces Str, Dex, & Con may make feats useless if prereq not met. |
| War Staff |
Wizard 2 |
As magic weapon but your staff (only) makes 1 attack/round (attack bonus = caster level) as free action. |