Benefit: Bolts come in a case or quiver that holds 10 bolts (or 5 for a repeating crossbow).
Special: A crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2).
|Cost||Dmg (S)||Dmg (M)||Critical||Range||Weight1||Type2||Special|
|Bolt(s), crossbow (10)||1 gp||—||—||—||—||1 lb.||—||—|
Source: Core Rulebook