Zephyr (3pp)

A massive balloon containing a bound air elemental connects by chains to a ship that hangs below. This ship is similar to a sailing ship, complete with an open top, and is propelled by commanding or persuading the elemental to move. Passengers and cargo are carried in the ship.

Colossal Air vehicle
Squares 48 (20 ft. by 60 ft.); Cost 50,000 gp

DEFENSE

AC 2; Hardness 5
hp 720 (359)
Base Save +0

OFFENSE

Maximum Speed 200 ft.; Acceleration 75 ft.
Weapons Up to 4 Large direct-fire siege engines in banks of two on the port and starboard sides of the ship. The siege engines may only fire out the sides of the ship they are positioned on. They cannot be swiveled to fire toward the forward or aft sides of the ship.
Attack ram 8d8
CMB +8; CMD 18

DRIVE

Propulsion current (air; 90 squares of dirigible, hp 450) and muscle (pushed, 1 huge air elemental)
Driving Check Diplomacy or Intimidate
Forward Facing the ship’s forward
Driving Device magic item
Driving Space the nine squares around the controlling magic item that sits at the front of the ship
Crew 5

LOAD

Decks 2
Cargo Up to 30 tons or 100 passengers.

Section 15: Copyright Notice

#30 Evocative Vehicles Copyright 2012 Steven D. Russell; Author Liz Smith

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