Price +500 gp; Weight +5 lbs.
Metal armor can be polished to reflect light in your enemies’ eyes. In areas of bright light, all enemies within 30 feet that can see you must succeed at a Will saving throw (DC = 10 + your base attack bonus) or be dazzled for 1 round. Regardless of the result of its saving throw, a target may only be affected by this armor modification once per day.
Polished armor imparts a –10 penalty to Stealth checks made in areas of bright or normal light.
Pathfinder Player Companion: Adventurer’s Armory 2 © 2017, Paizo Inc.; Authors: Jenny Jarzabski, Mikko Kallio, Isabelle Lee, Luis Loza, Joe Pasini, David N. Ross, and Linda Zayas-Palmer.