3pp of the Month (July)

 OGL / CUP Compliance


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Equipment‎ > ‎Magic Items‎ > ‎

Rods

Rods are scepter-like devices that have unique magical powers and do not usually have charges. Anyone can use a rod.

Physical Description: Rods weigh approximately 5 pounds. They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as light maces or clubs due to their hardy construction.) These sturdy items have AC 9, 10 hit points, hardness 10, and a break DC of 27.

Activation: Details relating to rod use vary from item to item. Unless noted otherwise, you must be holding a rod to use its abilities. See the individual descriptions for specifics.

Special Qualities: Roll d%. A 01 result indicates the rod is intelligent, 02–31 indicates that something (a design, inscription, or the like) provides a clue to its function, and 32–100 indicates no special qualities. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes (see Intelligent Items).

Rods with charges can never be intelligent.

Table: Rods

Medium Major Rod Market Price
01–07 Metamagic, Enlarge, lesser 3,000 gp
08–14 Metamagic, Extend, lesser 3,000 gp
15–21 Metamagic, Silent, lesser 3,000 gp
22–28 Immovable 5,000 gp
29–35 Metamagic, Empower, lesser 9,000 gp
36–42 Metal and mineral detection 10,500 gp
43–53 01–04 Cancellation 11,000 gp
54–57 05–06 Metamagic, Enlarge 11,000 gp
58–61 07–08 Metamagic, Extend 11,000 gp
62–65 09–10 Metamagic, Silent 11,000 gp
66–71 11–14 Wonder 12,000 gp
72–79 15–19 Python 13,000 gp
80–83 Metamagic, Maximize, lesser 14,000 gp
84–89 20–21 Flame extinguishing 15,000 gp
90–97 22–25 Viper 19,000 gp
26–30 Enemy detection 23,500 gp
31–36 Metamagic, Enlarge, greater 24,500 gp
37–42 Metamagic, Extend, greater 24,500 gp
43–48 Metamagic, Silent, greater 24,500 gp
49–53 Splendor 25,000 gp
54–58 Withering 25,000 gp
98–99 59–64 Metamagic, Empower 32,500 gp
65–69 Thunder and lightning 33,000 gp
100 70–73 Metamagic, Quicken, lesser 35,000 gp
74–77 Negation 37,000 gp
78–80 Absorption 50,000 gp
81–84 Flailing 50,000 gp
85–86 Metamagic, Maximize 54,000 gp
87–88 Rulership 60,000 gp
89–90 Security 61,000 gp
91–92 Lordly might 70,000 gp
93–94 Metamagic, Empower, greater 73,000 gp
95–96 Metamagic, Quicken 75,500 gp
97–98 Alertness 85,000 gp
99 Metamagic, Maximize, greater 121,500 gp
100 Metamagic, Quicken, greater 170,000 gp